Quick Facts
  • Requires   Enchanting (300)
  • Difficulty: 300 310 325 340
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Enchant Weapon - Healing Power

Enchant Weapon - Healing Power
5 sec cast
Tools:

Reagents:

Permanently enchant a melee weapon to increase spell power by 29.

Reagents

4
4
4
4
4
4
4
4
4
4
 
Large Brilliant Shard (4)
4
4
4
4
4
4
4
4
4
4
 
Greater Eternal Essence (4)
4
4
4
4
4
4
4
4
4
4
 
Essence of Water (4)

Spell Details

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 0 yards (Self Only)
Cast time 5 seconds
Cooldown n/a
GCD 0 seconds
Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords, Miscellaneous
Effect #1 Enchant Item Permanent: (+29 Spell Power)