Quick Facts
  • Level: 60
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Spell Vulnerability

Spell Vulnerability
Melee Range
Instant
Spell damage taken by target increased by 15% for 5 sec. Chance to fail for targets above level 60.

Aura

Spell Vulnerability
Increase spell damage taken by 15%.
5 seconds remaining

Spell Details

Duration 5 seconds
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 5 yards (Combat Range)
Cast time Instant
Cooldown n/a
GCD 1.5 seconds
Effect #1 Apply Aura: Mod Damage Taken Percent (Holy, Fire, Nature, Frost, Shadow, Arcane)
Value: 15