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Self-Damage

Self-Damage
Instant
An electrical spark jumps to a random location, harming nearby enemies.

Spell Details

Duration n/a
School Nature
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 0 yards (Self Only)
Cast time Instant
Cooldown n/a
GCD 0 seconds
Effect #1 School Damage:
Value: 5