Quick Facts
  • Requires Level 8
  • Class: Rogue
  • Training cost: 2
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Eviscerate

EviscerateRank 2
35 EnergyMelee Range
Instant
Requires Melee Weapon
Finishing move that causes damage per combo point:
1 point : 3+((11*1)+AP*0.03)*1-11+((11*1)+AP*0.07)*1 damage
2 points: 3+((11*2)+AP*0.06)*1-11+((11*2)+AP*0.14)*1 damage
3 points: 3+((11*3)+AP*0.09)*1-11+((11*3)+AP*0.21)*1 damage
4 points: 3+((11*4)+AP*0.12)*1-11+((11*4)+AP*0.28)*1 damage
5 points: 3+((11*5)+AP*0.15)*1-11+((11*5)+AP*0.35)*1 damage

Spell Details

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost 35 Energy
Range 5 yards (Combat Range)
Cast time Instant
Cooldown n/a
GCD 1 second
Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords
Effect #1 School Damage:
Value: 3 to 11
Effect #2 Dummy: