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  • Consumable
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Explosive Decoy

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Explosive Decoy
Requires Engineering (350)
Use: Summons a decoy that explodes when attacked, shredding enemies for 1440 to 2160 Physical damage. Lasts for 3 min or until it explodes. (2 minutes cooldown)
"Warning Label: May explode prematurely if subjected to an electromagnetic pulse."
Sell Price: 10