Quick Facts
  • Requires   Enchanting (450)
  • Difficulty: 450 455 460 465
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Enchant Weapon - Blood Draining

Enchant Weapon - Blood Draining
5 sec cast
Tools:

Reagents:

Permanently enchants your weapon to sometimes grant Blood Reserve when striking an enemy or inflicting damage with bleed attacks. When you fall below 35% health, Blood Reserve restores 360 to 440 health. Lasts 20 sec and stacks up to 5 times.

This enchantment requires the wielder is at least level 75.

Reagents

4
4
4
4
4
4
4
4
4
4
Abyss Crystal (4)
Scarlet Ruby
40
40
40
40
40
40
40
40
40
40
Infinite Dust (40)

Tools

Runed Titanium Rod

Spell Details

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
GCD category n/a
Cost None
Range 0 yards (Self Only)
Cast time 5 seconds
Cooldown n/a
GCD 0 seconds
Requires Daggers, Fist Weapons, One-Handed Axes, One-Handed Maces, One-Handed Swords, Polearms, Staves, Two-Handed Axes, Two-Handed Maces, Two-Handed Swords, Miscellaneous
Effect #1 Enchant Item Permanent: (Blood Draining)